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Final Fantasy Tactics Advance Walkthrough/FAQ by astroboy_blue ~ PLEASE WAIT FOR THIS GUIDE TO COMPLETELY LOAD BEFORE SCROLLING DOWN ~ # O%%O %%@%%%%o@O %% @ %%@ %%%%%%%%o@ % %%# %% %@ % # @%%%o %%%% % %%O%%%%%%% %% %%% %% % o%# @# O%%@%%%% %%%%%%%%%%% %% %%%%# @% @@% % % %%%%% %%%%%%% %%# @%%%%% % %%% % %%%%%% %%# %# %% %%%%%%%%%%%%oO%% ### ### # # # # ### # # # ###% # %%## # #%%###%%# % # ### ### # ## # # #%# # # # # # # #%# # # # #% # #%%%# %# #@# # # # # # # ## # ### ### # ## ### ### # ###%%#%%%# %%#%%###o# # # # # # # #%# # # # # # # # #%# # # #o%%#%%#% #% #%#O# # # # # # # # ### # # # # ### #_ #_____# ___# #_##_%%___%___ #%#@ # # ### # ## # /_` | ` ` / /_` | `| |/ __| __|% %@ / _ `| |) ` ` / _ `| .` | (__| _| %O# /_/ `_`___/ `_/_/ `_`_|`_|`___|___| %%%% o% %%% %%%%% % % % @ %% % %# %%%%O@ % #% % #%%# ファイナ?ファ?タジータクティクスアドバ?ス Final Fantasy Tactics Advance FAQ / Walkthrough Version 1.2 Written by AstroBlue Last Updated: May 23rd, 2003 ****************************************************************************** This FAQ contains Shift-JIS Characters, so you will need a CJK Viewer to view all the Japanese writing. I recommend you download a Japanese/English word processor called JWPce as most of this FAQ was written using it. You can download if from http://www.physics.ucla.edu/~grosenth/jwpce.html ****************************************************************************** Thanks to the retirement of an iron-fisted CEO, Hiroshi Yamauchi; and the development of a viable portable gaming system, the GameBoy Advance; Square and Nintendo finally ended their six year old standoff and "kiss 'n made up". The result of this reconciliation? A whole slew of Square developed GameBoy Advance games, one being a "pseudo-sequel" to the best (and only) Final Fantasy based strategy game, Final Fantasy Tactics. Since I enjoyed writing a FAQ/Walkthrough for the original Final Fantasy Tactics, I couldn't resist covering Final Fantasy Tactics Advance. Enjoy! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- IMPORTANT NOTE!! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- No translations may be taken directly from this FAQ/Walkthrough and used in other FAQs, guides, web-sites, etc. without seeking my expressed permission first. Because Japanese-English translations are ambiguous (not literal like French-English translations) it's easy to prove any acts of plagiarism. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- T a b l e o f C o n t e n t s ------------------------------- 1)STORY 2)CONTROLS 3)GAMEPLAY OVERVIEW 4)MENU TRANSLATIONS 5)LINK SUPPORT 6)FAQs 7)STRATEGY WALKTHROUGH 8)QUEST LIST 9)JUDGEMENT i)Law List ii)Penalty List 10)INFANTRY i)Tribes ii)Jobs 11)MONSTERS 12)TREASURE HUNTS 13)INVENTORY LISTS i)Head ii)Body iii)Weapons iv)Shields v)Accessories vi)Items vii)Quest Items vii)Trade Goods 13)THANKS TO ============================================================================== 1)STORY ============================================================================== (Interpretation of Japanese story) FINAL FANTASY AND THE CALLING OF THE ANCIENT TOME Before Noah's Ark there was a world swords and sorcery prospered, this was the era of the Ancient Celtia... a wondrous magical civilization that was lost with the great flood. However, a key to the knowledge of that era exists. Sealed with darkness by the hand of that era's dictator into ancient documents, the Grand Grimoire. Although it is unknown how many volumes exist presently, those who once possessed the book said that it has the power to drastically change the world. Those seeking power have searched the world for it, despite the fact that no one knows for sure it even truly exists. Unattainable, this magical book became to be known as the... Final Fantasy. "I want this world to change for good. I want to see Final Fantasy, the world of swords and magic" Once crowded with merchants, the small country town of Ivalice has since become rustic. Amongst a row of dilapidated buildings is a second hand bookseller. Within it, lost in time, a book rests. Untouched by hands for many years, in the book firmly shut are strange unreadable characters which record some unknown history. One day, accidentally, a lonely boy found that book. And with his thoughts turned the normal countryside town of St. Ivalice into the world of "Ivalice", a world of law and chaos.... ============================================================================== 2)CONTROLS ============================================================================== W O R L D M A P - - - - - - - - - Control Pad - Move cursor (hold B to make it move fast). A Button - Confirm selection. B Button - Cancel selection. L Button - View current World Law(s). R Button - View info on a selected area. Start Button - Open System Menu. Select Button - View Help (Indepth Info) on basically anything. B A T T L E E N T R Y - - - - - - - - - - - - Control Pad - Switch between units. A Button - Confirm selection. B Button - Cancel selection. L Button - Switch to "Field View Mode". R Button - View info on selected unit. Start Button - Battle Start. Select Button - View current World Law(s). B A T T L E - - - - - - Control Pad - Move cursor. A Button - Confirm selection. B Button - Cancel selection, and view range of hilighted unit. L Button - Shortcut button for selected System Menu option. Start Button - Open System Menu. Select Button - View Help (Indepth Info) on basically anything. ============================================================================== 3)GAMEPLAY OVERVIEW ============================================================================== Final Fantasy Tactics Advance (hearby known as FFT-A) is the third product of Square's engulfment of Quest. It's a Strategy RPG (known as a Simulation RPG in Japan) based on the "world" of Final Fantasy. If you have played the original Final Fantasy Tactics, or any of the Ogre Battle/Tactics Ogre series, or even Advance Wars; this game should be familiar territory. Battles are turn-based and take place on what is essentially a grid. Each time it becomes a unit's turn, they will get a chance to move and execute an action. Each unit has 8 stats which determine different attributes:    いどう Move - Amount of panels that unit can move each turn.   ジ??プ Jump - Maximum height that unit can scale.    かいひ Evade - The % of attacks that unit can possibly dodge. ?器こうげき Weapon Attack - How strong that unit's physical attack will be.   ぼうぎょ Defence - How well that unit can defend a physical attack. ?法のつよさ Magical Power - The strength of any magic cast by that unit.   ぼうぎょ Magic Defence - How well that unit can resist a magical attack.   スピード Speed - Determines the order and frequency of AT. FFT-A is filled with many systems; some are old, some are revised, and some are brand spanking new. Because of their complexity, I might as well go over them one at a time for you: Job System ************ FFT-A uses the Job System which was born from Final Fantasy III, built upon in Final Fantasy V, and almost perfected in Final Fantasy Tactics. It's also going to be used in Final Fantasy X-2 under the guise of "Dress Ups"... not that anyone noticed with the new artwork of Rikku emerging ^_^. Anyway, FFT-A uses a revised Job System, it defers from FFT's system like so: * No more JP (Job Points). * The inclusion of Tribes and the abolishment of Sexes and Zodiac signs. * The inclusion of a AP (Ability Points) system, ala Final Fantasy IX. * A whole new collection of Jobs and abilities. * New Jobs are learned by mastering abilities, not by Job Levels. Ability System **************** The ability system is almost exactly like Final Fantasy IX's. Abilities are embedded in equipment; once you equip items (weapons, armour, etc.) on a unit you will be able to use the abilities associated with that equipment. As soon as you unequip those items, the unit will no longer be able to use those abilities. However, you can permanently learn abilities by mastering them. To "master" an ability, you must equip the item the ability is embedded in and gain enough AP (Ability Points) to learn it. Be aware that you still have to select Secondary, Reaction and Support Abilities to use them, and that Movement Abilities have been replaced by Combo Abilities. Movement abilities are now "status effects" found in special shoes/boots. Judgement System ****************** The world of Ivalice is ruled by Law and Order. All battles are adjudicated by "Judges" who are there to enforce the constantly changing "World Laws". The current "World Laws" can be viewed by; pressing L on the World Map screen, pressing Select during Battle formation, and by selecting the "World Law" option from the System Menu during a battle. If a unit breaks a law in combat, the Judge will give that unit a Yellow "Caution" Card, which will mean that unit will be penalised at the end of battle. Also, if that unit continues to break the law, the Judge might give that unit a Red "Arrest" Card; which will mean that unit will be sent to a nearby Prison. You must pay a lot of Gil to either "Bail" the jailed unit out of Prison, or to "Acquit" them to remove any cards. Judges also award JP (Judge Points) to units that legally defeat their enemies. With JP you can use strong Combo attacks, and if you gain the maximum amount (10) you can summon the powerful "Divine Beasts". Judges will also move "unconscious" units out of the way to keep the battle flowing. Later in the game it will be possible for you to add and remove laws by using "Law Cards". Clan System ************* Ivalice is filled with many mercenary groups called "Clans". Clan Members work together to complete "Quests" for payment in Gil and treasure. In order to participate in a Quest you must first buy its information from a Pub. There are many types of quests, they are: * Story Battle Quest (Sword Icon) Always the first on the list and usually more expensive than the others, these quests progress the story and will generally unlock a new area on the World Map. * Battle Quest (Sword Icon) The "standard" quest, these involve fighting a battle in which your opponents are generally monsters. * Non-Battle Quest (Paper Icon) Much like the "Propositions" of the original FFT, these involve sending a unit off alone to complete a quest and then return with the reward. Although, you don't have to go back to collect them in this game. * Territory Quest (Flag Icon) These Quests involve sending off a unit to set up a base in another area. Usually you must defeat a specific amount of units in battles before the unit will return and the area is captured. Once you have established an area as your territory, other clans will constantly try to capture it, so make sure you stop them! * Encounter Quest (Tribe Icon) Uncommon quest, these involve an encounter with a rival Clan. Your Clan also has 8 Skill Levels which will develop as you complete more and more quest. These affect your success at Non-Battle and Territory Quests, and a lot of Quests require a certain Skill Level to actually even attempt them, the stats are like so:   戦闘 - Combat Skill (Sword)   鍛冶 - Metallurgy Skill (Hammer)   鑑定 - Analysis Skill (Magnifying Glass)   交渉 - Negotiation Skill (Hand-shake)   ?法 - Magic Skill (Lightning Bolt)   細工 - Labour Skill (Pliers)   採取 - Collection Skill (Bug Net)   追跡 - Pursuit Skill (Foot Prints) Region Create System ********************** FFT-A uses a map creation system much like Legend of Mana's. After completing Story Battle Quests (and some normal quests), you will get symbols to place on the World Map; allowing you to create the geography of Ivalice. The way you build Ivalice only effects what items you get in "Treasure Hunts". ============================================================================== 4)MENU TRANSLATIONS ============================================================================== M a i n M e n u ****************** はじめから。@ - Begin a new file. Beginning つづきから  - Load (?ード) a previously save file, or if you saved using the Continue "Interruption Save" method, Resume Battle (バト?を再開). カ?ー?ード - Select 1 of 3 modes, either LCD A (イGエケ「マ) for GameBoy Advance, Colour Mode LCD B (イGエケ「ミ) for GameBoy Advance SP, or TV (テ?ビ) for the Game Cube "GameBoy Advance Player". W o r l d M a p M e n u *************************** Press start on the World Map to bring up this menu. スsヲィ。@。@。@。@。@ - Go to the clan formation screen. Formation ク??     - Go to the Clan Menu, this option only opens up after you Clan have progressed a little in the game. 通信      - Establish a Link via a GameLink Cable, this option only opens Communication up after you read the Communication "rumour". 地名一?    - Go to a List of all known areas, select an area to auto Area List navigate over to it. システ?。@。@。@ - From this menu you can Save (セーブ) or Load (?ード) game System data, go to the Options (オプシ??) menu, or Return to the Title Screen (タイト?へ戻る). C l a n M e n u ****************** Select Clan (ク??) option on the World Map Menu, once it appears. クエスト?スト。@。@。@ - View a list of currently active Quests. Quest List ?ポート。@。@。@。@。@。@ - View reports on completed Quests. Report ク??勢力図     - View a Map showing the territory of the Clans. Clan Influence Map クエストアイテ?。@。@ - View obtained Quest Items. Do not select them, or you Quest Item will throw them away. ?ウカード。@。@。@。@。@ - View your list of Law Cards. Law Card。@ サポートク??    - "Bring up information on anyone you've done two player Support Clans scenarios with - their clan name, clan level when you last cooperated with them, number of wins/losses in cooperative and versus modes with that clan, and number of quests you've completed with that clan." - Elaine V. L i n k M e n u ****************** Select Communication (通信) option on the World Map Menu, once it appears. 共同戦線     - Fight in allied battles. Allied Front アイテ?・豢ォ。@。@ - Trade items. Items Barter 、Hュト?ード。@。@ - Trade units. Infantry Trade パブを出る。@。@。@ - Go back to the World Map. Leave Pub S y s t e m M e n u ********************** Press Start during battle to bring up this menu. アクティブター?。@ - View the "Active Turn" List. This shows the chronological Active Turn order in which all units will be given their turns. クエストスTサ{。@。@。@ - View information about the current quest. Quest Conditions ?ー?ド?ウ。@。@。@ - View the current "World Laws". World Law ?ウカード。@。@。@。@ - View the current "World Laws", and use Law Cards to add Law Card and remove laws. オプシ??。@。@。@。@ - Go to the Options Menu. Option バト?から逃げる  - Run away from the current battle. Flee from Battle ?断セーブ。@。@。@。@ - Stop the battle, but you will be able to continue from Interruption Save exactly were you left off later. O p t i o n s M e n u ************************* Select Options (オプシ??) in the System Menu. カ?ー?ード。@。@。@。@。@。@ - Select either; LCD A (イGエケ「マ) for GameBoy Advance, Colour Mode LCD B (イGエケ「ミ) for GameBoy Advance SP or TV (テ?ビ) for play on the Game Cube "GBA Player". カー?移動タイプ。@。@。@ - Either Type A (タイプ「マ) or Type B (タイプ「ミ). It Cursor Move Type just changes the way the control pad is orientated to the isometric perspective. カー?スピード     - Standard (?通), Slow (遅い) or Fast (速い). Cursor Speed ?ッセージ速度      - Messages appear either the Standard (通常) way or Message Speed in One Clump (一?). 攻?名称侮ヲ       - Toggle the display of "Attack Names" On or Off. Show Attack Names 経験値取得侮ヲ      - Toggle the display of acquired EXP, On or Off. Show Received EXP ジ?ッジポイ?トィアoェ・ワ - Toggle the display of acquired JP, On or Off. Show Received JP 「レボタ??り?て。@。@。@。@ - Choose what System Menu option the L Button brings L Button Assignment up in battle. ェエチウ]ゥwに戻す。@。@。@。@。@ - Select to restore the default options settings. Restore Initial Settings U n i t M e n u ****************** This menu appears once you select a unit when its "Active Turn" is up. いどう。@。@。@ - Move the selected unit to a space within the area restricted by Move its "Move" and "Jump" stats. アクシ??  - Go to the Action Menu, to select an action. Upon choosing an Action action, it will ask you whether to Execute (実行する) or Cancel (キ??セ?) the action. たいき。@。@。@ - Disengage the selected unit to continue the flow of battle. Standby ステータズ。@ - View the current status of the selected unit. Status * Also once you use a Shape-Shifter's Metamorph abilities, you can change back by selecting Metamorph Cancel (めたもるクムー」). A c t i o n M e n u ********************** Select Action (アクシ??) in the Unit Menu. たたかう       - Attack an enemy unit with your equipped weapon. The Fight range of attack is dependant on the weapon. ????       - Use the ability of that unit's job. Job Ability ????       - Use that unit's equipped secondary ability. Secondary Ability 神獣         - Summon your tribe's Guardian, one of five omnipotent Divine Beast Divine Beasts. コ?ボ。@。@。@。@。@。@。@ - Use that unit's equipped "Combo Ability". Which will Combo result in various team attacks. F o r m a t i o n M e n u -=-=-=-=-=-=-=-=-=-=-=-=-=-=- Select a unit on the Formation screen to bring up this menu. アイテ??備   - Equip items (read=equipment) onto your unit. Item Equip アビ?ティ変更  - Select abilities for your unit to use in battle. Ability Change ジ?ブチェ?ジ。@ - Change your unit's Job. Job Change ク??脱退    - Kick out that member of the clan. Leave Clan P u b M e n u **************** ウ?サ話をぎく。@ - Read a list of Rumours which are currently circulating. Read Rumours クエストをうける - Purchase information about a Quest. Undertake Quest クエストの、、、。@ - Stop any current Quests and make all units come back to the Interrupt Quest Clan Base. パブを出る    - Go back to the World Map. Leave Pub S h o p M e n u ****************** 購入     - Purchase items will your Gil. Buy ?却     - Sell some of your equipment for Gil. Sell 交易品    - Buy goods used for trading. Trade Goods 店を出る   - Go back to the World Map. Leave Shop P r i s o n M e n u ********************** 保釈       - Bail a unit from Prison, who received a Red Card in battle Bail and was consequently arrested. It's going cost you! 免罪       - Remove judgement Cards from a unit. You will have to pay a Acquit fine, and then the unit must serve some time in Prison for a defined number of days or Battles. プ?ズ?を出る。@ - Go back to the World Map. Leave Prison M o n s t e r B a n k M e n u ********************************* ?スト。@。@。@。@。@ - View Monster List List ?ー?ドへ戻る。@ - Go back to the World Map. Return to World C a r d K e e p e r M e n u ******************************* ト?ード。@。@ - Trade Law Cards with Ezel. Trade クワをする。@。@ - Speak with Ezel to gain information (usually related to cards). Chat ゥアを出る。@。@ - Go back to the World Map. Leave Shop ============================================================================== 5)LINK SUPPORT ============================================================================== ~ This section was written by DarkClawX ~ Once you read the pub message regarding link support, you have the ability to enter a pub from anywhere on the map that has link support built into it. From this menu you can fight battles with friends (with, not against), trade items, and trade clan members. The menu is as follows: Allied Front (Link Engage) - Engage Type 1 - Engage Type 2 - Engage Type 3 Item Barter (Trade Items) - Item Trade (Trade weapons, armor, other useable items) - Quest Item Trade - Rule Card Trade Infantry Trade Leave Pub Any trade costs 5000 gil per person to trade an item or member to another player. Both players MUST trade something, but they don't have to be equal in value or type (you can trade a potion for a sword). Link Engages are worked as follows. Engage type 1 (I can't translate the names of the combats themselves, I don't have enough kanji experience, sorry...) is a combat against multiple monsters, with one boss monster. This boss monster is a stronger type than the rest of the monsters, and has to be defeated with teamwork. The way this boss monster works is that at first he can only be damaged by player one. Then after he is attacked by player one, a message appears telling you that he has changed defenses. At this point, player 2 must attack him to do more damage. The rest of the enemies may be killed normally. Engage Type 1 Battle 1 - 4 Fairies, 1 Titania (Boss) Engage Type 1 Battle 2 - 2 Fairies, 2 Couerls, 1 Vampire (Boss) Engage Type 1 Battle 3 - 2 Vampires, 2 Titania, 1 Master Tonberry (Boss) Winning a battle (including a cleared battle) nets you each a sword called Sequence. Every time you win an engage type 1 or find another Sequence outside of link mode, Sequence gains another point of attack power. Currently my Sequence is at 64 attack power with no signs of a maximum. You may only have one Sequence however, no dual wielding. Trading a Sequence to a friend makes Sequence raise by the amount of attack power that the traded Sequence is raised by + 1 (for the sword itself). Engage type 2 is a battle against 7 monsters in a free for all. The person who kills the most monsters gets the prize in this one, so leveling the weapon isn't as easy to do this time. The weapon gained from this battle is the Rod called Sapere Oude. Each time you gain another, the magic attack power of the rod raises. Engage Type 2 Battle 1 - 7 Goblins Engage Type 2 Battle 2 - 7 Red Panthers Engage Type 2 Battle 3 - 7 Tonberrys Engage type 3 Battles are opened when player 1 has beaten the game (presumably another type will open once both players have beaten the game, but currently, neither of my friends have done so). This battle is a battle against different NPC characters from the game. These battles are quite hard, and I haven't cleared the second battle as of yet, as the highest level friend of mine is useless in combat, and the enemies are quite powerful. Since these are NPC characters, you can steal items from them, so here's a chance to get some rare items you couldn't easily get otherwise. All the enemies have their skills listed as special skills though, so no ability stealing. The prize for winning this type of combat is the Acacia Hat (looks like a Moogle head). Each win in this battle type raises the Defense of this hat by 1. Engage Type 3 Battle 1 - Babz and Ezerel. Engage Type 3 Battle 2 - Shara, Ritz and Llednar Engage Type 3 Battle 3 - ??? (Possibly some of the Divine Guardians?) Well, that covers about everything for the link cable interaction that I know about so far... Link engaging isn't finished yet, and I don't know what stages each battle is on (it's set, I just forgot to write them down). You also get the support clan option in your clan menu after this. It shows the link battle stats of the other clan (wins and losses) and the overall clan level. There is another portion, but I can't make out what exactly it represents. Hope this clears up some mysteries! ============================================================================== 6)FAQs ============================================================================== Q: What is this "FFT-A Limited Edition Bundle" I keep hearing about? A: It was a special FFT-A/GameBoy Advance SP bundle sold exclusively by 7-Eleven (www.7dream.com) and Ito-Yokado Group Game Stores in Japan. The bundle cost 18300 yen (around $150 USD) and included: * A GameBoy Advance SP (Pearl White Edition) * A GameBoy Advance AC Adaptor * Final Fantasy Tactics Advance * A FFT-A Original Premium Strap * A FFT-A Original SP Carrying Pouch From all accounts, they were sold out within 5 hours of pre-orders opening on the 17th of January, 2003. Also, everyone who pre-ordered FFT-A received a Limited Edition "Premium Poster" of a Judge riding upon on a Chocobo, illustrated by Akihiko Yoshida. - - - - - - - - - - Q: Why does the "General" keep giving me Yellow Cards? It's really annoying! A: First of all, he is not a General, he's a Judge. "General" refers to that he is a Standard Judge, not his military rank. Anyway, you got a Yellow Card because you broke the current world Law. Read the "Judgement System" paragraph in the GAMEPLAY OVERVIEW system for more information. - - - - - - - - - - Q: What's with the Divine Beasts? They seem somewhat familiar. A: They are all named after antagonists from previous Final Fantasy games. * Matias is the corrupt Emperor from Final Fantasy II. * Exodus is the evil tree mage from Final Fantasy V. However, he was previously called Exdeath (X-Death in the PlayStation release). * Ultima/Altima is the same Fallen Angel from Final Fantasy Tactics. * Famfreet is the Dark Cloud from Final Fantasy III, except she/he looks completely different. * Adrammelech is a Zodiac Beast from Final Fantasy Tactics, he was incorrectly translated as Adramelk in the English release. - - - - - - - - - - Q: I need a Translation Patch! BTW, I'm a complete fucking retard! A: Go away! Translation patches are completely moronic for games which are eventually going to be localised in English. Usually translations for such games are of a very poor quality, since those that do quality translations such as Aeon Genesis (agtp.romhack.net), DeJap (dejap.com), Neill Corlett (www.lfx.org/~corlett/) & Kitsune Sniper (vice.parodius.com) generally won't touch games that aren't "abandon-ware" with a 20 ft pole. However, there is a wonderful (perfectly legal) Translation Guide written by Elaine V. that you can find on www.GameFAQs.com. She has a FAR greater understanding of Japanese than I do, and she did an excellent job! Thanks to my "Hoikuen" level Japanese grammar, most of the time I only _JUST_ understand what is happening in the dialogue :( - - - - - - - - - - Q: I'm finding it really hard to find the best equipment to equip my units with. Is there a way to view the effects of the equipment? A: Yup. Press the L Button to view status changes; positive (blue) and negative (red). And Press the R Button to view the equipment's embedded abilities. - - - - - - - - - - Q: How do Law Cards work? A: The white cards with a pink crescent moon on them are "Law Cards", and can be used to add new World Laws in battle. The black cards with the yellow star on them are "Anti-Law Cards", and they can be used to remove/disable World Laws in battle. You can only carry a maximum of 12 cards. All cards use the name of the law they will add/remove, but there are a couple of special cards. R? Anti-Law (「爍Hア?チ?ウ) Cards disable all Laws in battle which are the "Rank" of the card. So for instance, you can disable Fight Ban (たたかうクT、) with a R2 Anti-Law (「爐アア?チ?ウ) Card since Fight Ban has a "Rank" of 2. There also is a very rare card by the name of All-Mighty (オー?マイティー) which disables all laws regardless of their "Rank", it is the only R7 card. And when trading, Ezel will display the Rate (?ート)and Rank (??ク) of his cards. In order to swap for one of his cards, you must give him card(s) with Ranks which add up to the Rate of his card. - - - - - - - - - - Q: Are there any playable characters with unique Jobs? A: Not that we know of currently. However there are "special" units that can join your Clan; they are generally very strong and are pre-equipped with really good abilities. - - - - - - - - - - Q: How many of the "special" units are there, and how can I get them? A: There are six in total. * Erdena (エ?デナ) - Red Mage (Viera) Abilities: Barrier and Chain Magic Requirements: Use the Elder's Grail (エ?ダのクtェM) as a Quest Item. * Rene (?ネ) - Moogle Knight (Moogle) Abilities: Guard and Ultima Charge Requirements: Use the Great Gaol's Song (英雄ガオ?のコq) as a Quest Item * more to come as I confirm them. - - - - - - - - - - Q: Can you sort items? My weapons are all mixed up and hard to locate. A: Yes. Open the World Map Menu, select Formation (スsヲィ), press start to go to the Item List (アイテ??スト). Then you can sort each of the lists by going to them and then pressing start to Item Sort (アイテ?メ[ト). It will ask you if you want to do it, so select Yes (はい). - - - - - - - - - - Q: I keep failing Non-Battle Quests, it's really annoying! Any ideas? A: When you get to select the unit for the quest, the stance of your unit shows their compatibility to the quest. Kneeling (Critical) means they will most likely fail, Walking means they have an equal chance of failing or succeeding, and Jumping (Level Gaining) means they will probably clear the Quest. - - - - - - - - - - Q: I really want a unit of a certain Tribe to join my Clan. How do I do so? A: Units will randomly join your Clan after completing Quests. You will have a better chance of getting a unit of a certain Tribe in certain months. 王者の、 Month of Kings - Humans イrェフの、 Month of Stalwarts - Banga ス蟐フの、 Month of Wise Men - N'mou ャシ、Hの、 Month of Hunters - Viera 、~、Hの、 Month of Geniuses - Moogles - - - - - - - - - - Q: The Soldier A-Ability "Detect" and the Moogle Knight A-Ability "Check" don't seem to do anything at all. What is their use? A: "Detect" and "Check" uncover hidden equipment which may be worn/used by an enemy unit. - - - - - - - - - - Q: You spelled defence, rumours, judgement, etc. wrong! A: Well, actually I didn't. I am Australian so I use the Queen's English, not simplified American English. Here is a link to a list of differences: www3.telus.net/linguisticsissues/BritishCanadianAmerican.htm - - - - - - - - - - ============================================================================== 7)STRATEGY WALKTHROUGH ============================================================================== After splitting into teams (no one wants to be on Mewt's side) you will get to name Marche. Just press start to keep his default name. Otherwise, press the B Button to erase letters, and the A Button to select letters. Press the L or R Buttons to scroll through the character types. You can write using Hiragana (がな), Katakana (カナ), English letters (英?), and even Numbers & Symbols (??記?). After entering the name, it will ask you if you're sure, select Yes (はい). The first tutorial battle will then begin. The victory conditions are to "Win the Snowball fight! (雪?戦で?とう。I)". You can only Throw Snowballs (ウキ・ノを?げる). The others Team will pick on Mewt. After Ritz throws her second snowball the battle will end in a scuffle over them picking on Mewt. After the fight, Mewt will tell them about a book he has found. The trio will then head home. On the way they find Mewt's no-good drunken bum of a father, Cid, hanging outside of a Cafe. Apparently he's been softening the blow of his wife's death with booze. Marche will then go home, and will tell his crippled brother, Doned, about the snowball fight. The others will then come in and introduce themselves to Doned. The four of them sit down in front of Mewt's book, break the seal and then read it. That night, St. Ivalice transforms into the magical realm of Ivalice. After waking up in Ivalice, Marche bumps into a Banga and says "li.. lizard people?" in surprise. The Banga are somewhat offended by being called "lizard people". Thankfully, a friendly Moogle called Montblanc comes to Marche's rescue. But the Banga still insists on a duel, and a Judge appears from nowhere to enforce the World Laws. Lizard People!? (トカゲ、Hカ。。I。H) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To win you must "Defeat all enemies!" (ひとり残らずたおせ。I). This battle is very easy, just keep on attacking Rune since he has the least amount of HP. After getting him down, you will get (JP) a Judge Point. Once you gain enough you will be able to do Combo attacks. Now attack the other Banga until he is defeated. Battle Clear! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rune uses a Potion because he is weak. However, there is a ban on using Items so the judge sends him to jail! Montblanc will now take you to his Clan, and will make Marche a Clan Member. You will get to name the clan if you wish, but the default is the Nuts Clan (ナッツク??), which is a strange name for a clan... You will now get to place Mountain Town Sprome (山岳都市スプ??) on the map, which is the place where Rune was sent. You begin in the Town of Origin Cyril (始まりの街シ??), it has a Pub (パブ), a Shop (シ?ップ), and a Monster Bank (??スイターバ?ク). Sprome doesn't have a Monster Bank, but it does have a Prison (プ?ズ?); which is where your units will be sent if they get a Red Card from a Judge. At the moment there is only one quest to choose from at the Pub, which costs 300 gil. The purpose of the quest is to retrieve medical herbs from Geeza Prairie, and you get paid 600 gil for doing it. So choose the quest, go through all the pages, and then select "That's OK!" (これで「ン「ル). Head to Geeza Prairie (ギーザ平原) and engage in battle. Medical Herb Fetch (薬?とり) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Place all of your units on the battlefield and then press start. The victory conditions are to "Defeat all enemies!" (ひとり残らずたおせ。I). You're up against three Goblins, a Red Cap and a Sprite. Focus on the Goblins and the Red Cap first, the Sprite has high evade but it won't cause much damage. If anyone's HP gets low use Potions. The N'Mou in your Clan should be a White Mage, so he can also cast Cure. Once all the monsters have been defeated, Montblanc and Marche will get the herbs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will now have to place Lutechia Ridge (?テチア峠) on the World Map. If you place it near an already existing area, you will probably unlock a Treasure Hunt (ト?ジ?ーハ?ト). So place it down then head back to Cyril. Current Sub-Quests ^^^^^^^^^^^^^^^^^^ 火災発生     - Fire Outbreak - 038 ?闘代??    - Dueling Attorneys? - 115 雪山につれてって - Take me to the Snowcaps - 044 There are now four quests to be completed, the first one will continue the story line, the rest are basically sub-quests. Complete the "sub-quests" before tackling the "Vanishing Essay" Quest. If you're lucky, mores units will want to join your Clan after completing some of the quests. Once you're ready, purchase the "Vanishing Essay" (消えたスラ、) Quest information and head over to Lutechia Ridge (?テチア峠). Vanishing Essay (消えたスラ、) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It appears a rival Clan has stolen Dr. Darylea's Essay. The rival clan consists of two Soldiers, two Thieves, a Archer and a White Mage. The victory conditions are to "Defeat all enemies!" (ひとり残らずたおせ。I). Take out the White Mage before he can cast Protect and Cure on the other rival Clan members. He is pretty high up though, so you should probably try to get him with Montblanc's Black Magic. You should definitely have a White Mage in your team to Cure the injured, I recommend you fill the rest of your party up with strong attackers like Soldiers and Warriors. Just try to converge on the enemy Clan and attack them with full force. The battle will be over in no time... hopefully. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After finishing the battle, Marche and Montblanc will retrieve the essay. You get 4000 Gil and a Random Item for your effort. A new option will open up in the menu, Clan (ク??). This is basically where the game really begins. Anyway, it's time to place another area on the world map, the Forest of Neuvus (ヌーベスのエヒ). Place it near other areas and hopefully they will shake to indicate Treasure Hunts. Now head back to Cyril, the publican will speak of rival clans. If you encounter them on the world map, you will engage in a battle. The Quest List will now be incredibly long! Current Sub-Quests ^^^^^^^^^^^^^^^^^^ グ?ー?ウッド。@ - Green Wood - 003 ギーザ・ュュ。@。@。@ - Geeza Prairie - 240 おたずね者を追え - Chase the Wanted (600) - 027 世界最後の、鬘@。@ - Last Day of the World - 143 おたずね者を追え - Chase the Wanted (900) - 025 雪山の?法使い  - Wizard of the Snowcaps - 045 恋愛乙?模様   - Romantic Maiden Figure - 199 教授のィテ。@。@。@ - Agony of the Professor - 046 、ムへのャW。@。@。@。@ - Pillar to the Heavens - 201 ド?ボウをさがせ - Search for the Burglar - 068 シ???術大会  - Cyril Fencing Tournament - 264 To continue the storyline, purchase the Green Wood (グ?ー?ウッド) Quest information for 1200 Gil and head for the Forest of Neuvus (ヌーベスのエヒ). Green Wood (グ?ー?ウッド) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This Quest involves searching for a group of wanted crooks, called the "Eagreats". On arrival you will find Ritz and her companion Shara confronting the crooks, Marche and Ritz will then join forces. So choose three more units to complete your party; I would recommend Black Mages and White Mages. To clear the Quest you must "Defeat all enemies!" (ひとり残らずたおせ。I). You're up against a very diverse group of enemies; there is a Thief, an Archer, a Fighter, a White Monk and a Black Mage, who are all on the opposite side of a small river. Note that if you stand in the river you won't be able to use any actions from it. I find that the White Monk is actually the biggest threat in this battle, as it will use Kuhazan on you, which is a ranged attack that causes a decent amount of damage. Anyway, attack them like crazy and pray that Shara inflicts "Don't Move" and "Don't Act" with her Aim skills, as they will help _A LOT_. Once you defeat the Eagreats, Ritz will explain that she thinks that St. Ivalice has been transformed, and that unlike Marche she doesn't wish to leave. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You get another area to place on the World Map, Illute Desert (イ?ートャ篌z). Place it on the World Map then head back to Cyril. Marche is disillusioned with Ritz and so he talks with Montblanc who consoles him. Current Sub-Quests ^^^^^^^^^^^^^^^^^^ ャ篌zの隠れィス。@ - Isolated Desert Village - 037 みつめていたい - "We want to see it" - 113 テミ?の?いェ - Temir's White Flower - 055 ・@ャの実験   - Experiment of the Century - 167 史上最大の作戦 - The Greatest Ever Strategy - 210 Like always, do as many of the sub-quests as possible to increase the levels of all your units. Once you're satisfied with everything, buy the Beasts of the Desert (砂?の野獣) information and head to Illute Desert. Beasts of the Desert (砂?の野獣) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Your mission is to eradicate monsters which have mysteriously become highly aggressive. You have to "Defeat all enemies!" (ひとり残らずたおせ。I)! The Coeurl is probably the strongest monster of the bunch and seems to be the leader; if you place a Black Mage near the ledge it is on, you should be able to damage him a lot before he can even climb down to you. The Antlion is painful, but easily attacked. Use Blizzard or Fire on the Yellow Jelly, since physical attacks won't deal much damage, and Thunder will actually heal it. The two Red Panthers are strong, but they are nothing compared to the rest. Make sure you bring at least one strong unit, such as a Fighter. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the fight, Montblanc will talk about how he believes in the theory of Crystals, which apparently are filled with magical power that could be causing the beast to become aggressive. You will get Yulay River (??ー、t) to place on the map. The next story battle is a big one, make sure you at least have a strong White Monk and Archer. Current Sub-Quests ^^^^^^^^^^^^^^^^^^ ?テ?チア峠   - Lutechia Ridge - 241 続みつめていたい - "We want to see it" Cont. - 050 指輪おとしました - Dropped Ring - 049 チ?コブ?ーダー - Choco Breeder - 200 ク??とりしまり - Clan Management - 101 彩なす大地    - Earth Paints - 139 挑戦状      - Challenge Conditions - 112 ゴブ??カークィヲa - Underground Goblin Village - 145 エdしきッ爨Oェフ。@。@ - Saddened ESPer - 152 きらめく人へ。@。@ - To those that shine - 213 Crooked River (ゆがむ、t) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upon reaching the river, black light will engulf Marche and he will reappear in a strange temple-like room. Inside the room is a crystal, which speaks to Marche and says something to the effect "Whomever approached the node of light. What is your name?". A huge robot-like monster will then emerge from the crystal and will tell Marche that it's the Divine Beast Famfreet. After indicating its wishes to kill the "intruder", it will summon two Ahriman and two Float-Eyeballs and an "engage" will begin. This battles' victory conditions are to "Defeat the Boss Unit!" (ボス?ニットをたおせ!) to clear this battle, but I wouldn't suggest that you only focus on Famfreet. One of the Ahriman will tend to hide in the corner and constantly use "Death Roulette", an attack which will randomly "KO" one unit on the battlefield; make sure you take out that Ahriman as soon as possible. Attacking Famfreet directly is a very bad idea since he has "Counter" and is very strong. That's why it would be a good idea to bring a White Monk with "Kuhazan" or a strong Archer to attack him indirectly, or to bring a Warrior with "Lightning Quick" which bypasses Reaction abilities. Famfreet himself has a whole variety of strong attacks, including "Graviga" which will halve any targets HP, and "Unparalleled Supremacy" which will cause massive damage to multiple units. Thankfully he is very slow, so he won't get turns very often. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The crystal will shatter and Mewt will appear as an apparition. It seems that in this world; Mewt is a Prince, his father is sober, and his mother is alive and well... and is the Queen of Ivalice. The screen will then fade back to Marche who will speak about his quest to shatter all of the crystals in order to destroy all of the nodes of light which are retaining this new world. The game will tell you that Moogles have gained a new battle command, "Divine Beast" (神獣). You will also get a new area "symbol" to place on the map, it's the Desert Capital Cadoan (砂?の都カドア?). More sub-quests are now available: Current Sub-Quests ^^^^^^^^^^^^^^^^^^ オアシスのカエ? - Frog Oasis - 062 ?デ?はアナタ。@ - You're a Model - ??? うばわれたーOセミ。@ - Stolen Memories - 164 ュ痰ヲるいずみ   - Frozen Spring - 172 呪い人形のゥヌ。@。@ - Mystery of the Voodoo Doll - 266 Head over to Cadoan, it seems that the Queen has decided to intensify the "Laws" on Mewt's advice; but there are rumours of someone called Ezel Berbeir who can use "Anti-Law" to cancel the Laws. Anyway, the World Laws have now changed, and there are now two activated at any given time. Head away from Cadoan and then come back, you will "engage" in battle. Anti-Law (ア?チ?ウ) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A group has cornered the "Genius" Ezel and is attempting to capture him. You must "Defeat all enemies!" (ひとり残らずたおせ。I) and save him! This battle is really easy thanks to Ezel's "Azoth" skill which inflicts Sleep on all units. You're up against a Magician, a Gladiator, a Fighter, a Guardian Knight, a Ninja, and a Hunter. I would suggest you take out the Fighter pretty quickly before he decimates your units with "Kuhazan", and the Magician before she can slowly kill your units with "Tempest". ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the battle, Judge Master Cid and his brigade will come to arrest Ezel for using Anti-Law. Cid will attempt to send Ezel to jail, but Ezel will counteract with an Anti-Law card; teleporting them to safety. After the battle you will get to place the Icen Plains (アイセ?・ュュ) symbol on the world map. Now in Cadoan you can visit the Card Keeper (カードキーパー), Ezel Berbeir to trade cards with him. Current Sub-Quests ^^^^^^^^^^^^^^^^^^ ヌーベスのエヒ。@。@ - Forest of Neuvus - 242 ュラケDー|の幽霊   - Ghost Monastery - 123 うちの、lュ^、~アミィ| - My 'Special' Child - 150 オバケの効用   - The Benefit of Ghouls - ??? 出でおいで。@。@。@ - Come, come here - ??? After completing a couple of Side-Quests, buy the "Crystal Rain" Quest and head for Icen Plains. Crystal Rain (、エケのォB) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It's raining and there is a bunch of bloody thirsty monsters waiting to eat you... to win you must "Defeat all enemies!" (ひとり残らずたおせ。I). The monsters consist of two Ice Drakes, an Ice Pudding, a Bomb and a Lamia. All of the monsters are pretty powerful, but thankfully most of them have elemental weaknesses. The Bomb is weak against Ice magic, and the Ice Drakes and Pudding are weak against fire magic. So bring a Black Mage or a Gladiator and hit them hard with elemental attacks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After Marche makes some discoveries about the Crystal Rain, you will get to place the symbol for Rohda Volcano (?ーダ、、s) on the world map. Current Sub-Quests ^^^^^^^^^^^^^^^^^^ イ?ートャ篌z。@。@ - Illute Desert - 243 ヲワーェの?シピ   - Supreme Recipe - 047 運動会の華    - Athletic Meet's Splendor - 122 堕ちた名誉    - Fall of Honor - ??? キ??バ?ナ@ステ。@ - Caravan Escort - 168 チシの方程式    - Math Problem - 208 勇気の?るオィ・ェフ - Courage of a Witness - 209 Once you've built up your Clan by completing lots of Side-Quests, buy the information for "The Waking Mountain" and head for Rohda Volcano. The Waking Mountain (・リざめる、s) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As Marche arrives at the volcano, the ground begins to shake and he once again is swept in black light to another realm. Marche is surprised to find butterflies everywhere, but his interest is soon diverted by a Divine Beast appearing as the form of many little crystals. The victory conditions for this quest are to "Break all objects!" (ひとつ残らずこわせ。I).


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