Online Gaming
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Abstract
CanGo has gone public. CanGo has raised $130 million. Various options have been offered at the staff meeting and one of them is the possibility of expanding into online gaming. In this report, we will look at need for on line gaming, risk and audience. We will also look at the benefit of online gaming for the CanGo. We will also look at how to implement this expansion.
Online Gaming 3
Online Gaming
Online gaming is very popular now days. Seems like every body is using computers for something. Greenstein (1996) found that "This fall, a number of online gaming services that, until now, have been tested on the internet for free will be going "commercial," forcing customers to decide whether their services are worth a few dollars"(n.d)...